IDChanged
Type
message
Summary
Sent to an image when its ID property is changed.
Syntax
IDChanged <pOldID>, <pNewID>
Description
Handle the IDChanged message if you want to make updates when an image's ID is changed.
The ID property of most objects is set when the object is created and cannot be changed. There are two exceptions:stacks and images.
You can set the ID of an image to any positive integer. Be careful not to set an image ID to a number that's the ID of another image in the same stack : since LiveCode uses IDs to keep track of objects, a conflict may result in the inability to access one or both objects. The following ID numbers are reserved and should not be used for image IDs:
- 1-100: reserved for built-in cursors
- 101-135: reserved for built-in brush shapes
- 236-300: reserved for built-in patterns
- 301-1000: reserved for built-in icons
- 101,000-103,000: reserved
- 200,000-299,999: reserved for application use
The actual change is not triggered by the IDChanged message, so trapping the message and not allowing it to pass does not prevent the ID from being changed.
Parameters
Name | Type | Description |
---|---|---|
pOldID | The image's original ID number. | |
pNewID | The image's new ID number. |
Examples
on IDChanged prevID,currentID -- update ID stored in another object
set the storedID[the short name of image ID prevID] of this stack \
to currentID
end IDChanged
Related
glossary: object, property, trap, message, image
message: nameChanged
control structure: pass
function: stacks
Compatibility and Support
Introduced
LiveCode 1.0
OS
mac
windows
linux
ios
android
Platforms
desktop
server
mobile